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Quick draft strixhaven guide
Quick draft strixhaven guide












quick draft strixhaven guide

This can be of course explained two ways: either LLP is good and increases your win rate, or good players just like to have a broad LLP and they boost the stats of the cards. More importantly, the number of Lessons and learn spells increases steadily as you go from low win rate players up to high win rate players. When we look at the players with win rates under 44 percent, those numbers drop to 3.75 and 2.85 respectively. Here you can see that players with win rates over 60 percent get 4.8 Lessons in their sideboard (SB) and 3.55 learn spells in their deck. First of all, players with higher win rates prioritize both Lesson and learn spells higher than the rest. 1: Average number of Lesson cards in SB (Red), Unique Lesson types in SB (grey) and Learn spells in deck (Blue) by players win rateĭata on benefits of a large and diverse LLP is pretty strong. Would you have data to support it, you might ask? I’m glad my own strawman asked me!įig. And that’s why extensive LLP is beneficial to your chances of winning. The fact that you get exactly what you need for the current board state is extremely powerful. Nothing in your Lesson plan fits the situation? Why not pitch this useless land and spin the wheel on rummage? You see the pattern. Need a fix for that pesky Sparring Regimen? Just pick Containment Breach.Ī creature on opponent’s side is too good to live? Would you rather exile one of your creatures or have opponent draw a card to get rid of it? Need a creature? What kind? Would you rather get a 2/1 flyer? Maybe two 1/1s fit your current situation better? Or a 6/6 Fractal in the late game to seal the deal? You’re short on mana? No problem, Environmental Sciences will fix that problem for you, give you that extra life cushion you might need and put a counter on your Blood Researcher. Imagine having an extensive Lesson package in your Witherbloom deck. Each of your learn spells is a gateway to possibility. But very soon after the set was released, invested players realized just how powerful LLP can be, and the rationale behind its selection. If you nailed the power of Lesson-learn package (LLP) before the set release, congratulations, you have excellent intuition. Here, you slightly change your deck design to get extra value and initially, this didn’t seem powerful. They don’t have the same vibe as companions from Ikoria, where you had to somewhat compromise your deck design to get access to a very powerful card. Lessons are also not obviously overpowered. Learn spells are, in most cases, slightly under rate for what they do. On fundamentals, they do look a bit underwhelming too. What’s not to like? That’s why I ventured into the 17lands dataset of 460k Best-of-One games to see what the best way to look at Lessons and Learn spells is and share those insights with you.īut first: why are Lessons such defining characteristics of the format? They weren’t overhyped before the set was released as were the MDFCs from Zendikar Rising. Not only are Lesson and learn spells the defining characteristics of Strixhaven, but at the same time, they’re very tricky to analyze.

quick draft strixhaven guide quick draft strixhaven guide

Never before has picking the topic for an article easier for me than this deep dive into Strixhaven Limited.














Quick draft strixhaven guide